Clutter at OSCON
April 16th, 2008Tomas got his ‘Clutter: Breathing Life into User Interfaces‘ talk accepted for this years O’Reilly OSCON Open Source convention.
See you there in July ?
Tomas got his ‘Clutter: Breathing Life into User Interfaces‘ talk accepted for this years O’Reilly OSCON Open Source convention.
See you there in July ?
A lot has changed since WebKit was last mentioned. The way it was being done a month ago was the GTK backend was used to create a widget that was then being redirected into a Clutter texture. This was such an ugly hack and the limitations of it were reached pretty quickly. Limitations such as no update notification and slow rendering speed meant that it was pretty useless for anything more than a simple static HTML page.
Since then, work has been directed into making a proper Clutter backend for WebKit, and that port has finally reached a usable state this week when ClutterCairo received the ability to update small regions of the texture. And so, I proudly present a quick demo of the WebKit Clutter backend.
As can be seen even complex sites such as GoogleMaps are working, although some sites still bring up bugs (GMail crashes for example).
Anyway, the code is available in a git repo at http://folks.o-hand.com/iain/git/WebKit and should be compiled with ./configure –disable-gtk –enable-clutter for now. The eventual plan is to have it be compilable alongside the GTK backend, but at the moment it can’t be. It will however install as libwebkit-clutter-1.0.so and so will not overwrite any WebKit-GTK installations you already have. Read the rest of this entry »
hi everyone;
while trunk gets more and more features, here at the OH Towers we are still making the stable branch rock. Clutter 0.6.2 was released today with a set of bug fixes and improvements:
you can download the tarballs from here:
http://www.clutter-project.org/sources/clutter/0.6/
as usual, many thanks to all the contributors:
Johan Bilien Havoc Pennington Robert Bragg Neil Roberts Peter Enzerink Murray Cumming
A quick report of current new Clutter developments happening in svn trunk on the road to 0.8:
Multiple Stage Support: The GLX backend now has initial support for multiple stages in a single application.
X11 Tweaks: X11 using backends (GLX & EGLX) now feature support for creating textures from pixmaps, external DISPLAYs and hooks for better integration into other X applications and toolkits. The current trunk GTK+ widget takes advantage of this (now avoiding XEMBED).
Native Win32 Backend: Neil Roberts recently committed a native WGL backend. This now avoids the need for SDL and should provide better intergrated experience on win32.
Timeline Improvements: Various edge case bugs have been fixed (thanks Robert!) and timelines now feature support for markers, allowing callbacks to be attached to specific points on a timeline.
COGL overhaul: Ivan Leben has been working on a much needed complete ground up overhaul of Clutters underlying GL/GL ES abstraction and utility layer - COGL. Work is happening in the clutter-ivan branch, expect a merge into trunk soon.
On top of all this of course numerous tweaks and bug fixes. For the brave, please checkout, play and report bugs.
Two Clutter based open source media center projects really beginning to take shape;
Gloss is Clutter based frontend to MythTV. Nice screencasts here and here (youtube).
Entertainer is a “simple and easy-to-use media center solution for Gnome and XFce desktop environments”.
Cool stuff!
An ‘enhanced’ foofone Clutter demo running on a jailbroken ipod touch’s OpenGL ES layer togeather with some basic UIKit integration for input events;
Highly experimental clutter webkit intergration;
good news, everyone!
after six months of development cycle, here’s the brand new Clutter 0.6.0 stable release. this release is the first stable release of the 0.6 cycle, which will be fully API and ABI compatible.
you can download the 0.6.0 tarball from here.
the list of new features is quite long:
CLUTTER_ACTOR_REACTIVE flag set will be able to receive events. The event propagation chain will be walked in two directions (from the top-level to the actor and back), with the ability to stop the propagation in any handler. With the new event handling it is also possible to acquire explicit grabs and to set the key focus on every actor.ClutterShader object and attaching it to a ClutterActor. Support for this feature depends on the graphics hardware.ClutterScript can generate user interfaces from a JSON dialect. Every object known to the GObject type system can be constructed by using its type name and by setting its properties. It is also possible to override the parsing mechanism and handle custom properties for complex types.ClutterScore class has been added to help managing multiple timelines. A ClutterScore can start multiple timelines at the same time or in series. Timelines duration can now be set using a time interval (in milliseconds); it is also possible to define the direction (forward and backward).ClutterModel is a generic model API which can be used to implement an actor with the Model-Viewer-Controller design pattern. Clutter provides a list implementation, called ClutterListModel.ClutterTexture, where the drivers and the hardware support them. Using FBOs it is possible to create a ClutterTexture from any actor.as well as the list of bugs fixed.
this release has been possible thanks to everybody who has contributed to Clutter 0.5/0.6:
Tommi Komulainen, Josh Stewart, Gwenole Beauchesne, Havoc Pennington, Jaap A. Haitsma, Johan Bilien, Neil Roberts, Murray Cumming
if you want to read the full announcement, you can do it on the mailing list. Also see the NEWS and README files in the source tarball.
make sure to drop by in the #clutter channel, on irc.gnome.org, and as always: have fun with Clutter!
A couple of new Clutter vids made today at the OH-Plex;
Clutter on iPhone (Well actually a IPod Touch…)
Now done, thanks to pippin, with a very experimental UIKit backend which supports events, avoids flicker (a problem with older raw EGL build) and renders via accelerated OpenGL ES. Its running on top of a regular jailbroken touch - its not Linux running on a touch.
Clutter Launcher on Moblin
Moblin with the Clutter based launcher running on a 600Mhz Samsung Q1 Ultra UMPC thingy…. `and stop.’
A Clutter based demo spotted on the Freescale stand (on an MX31 Board) at this years Mobile World Congress.
good news everyone!
we’ve just released Clutter core 0.5.6, the (hopefully) final developers snapshot for the 0.6 stable release. it’s been a long, six months development cycle started right after the last 0.4 release, but Clutter definitely gained a lot of features, got a lot of bug fixes and, more importantly, attracted a lot of interest.
for more information about the list of changes and bug fixes, please read the announcement email on the clutter-list.
along with Clutter core there’s the PyClutter 0.5.2 release, which brings the Python bindings up to speed with the C API and also marks the arrival of an API reference, thanks to Daniel Schierbeck who did the initial work on the documentation build. the reference is still growing, and it needs contributions from Python and Clutter users, so please: grab a class and start documenting it today, using the docbook templates already in SVN.
have fun with Clutter!